About Alejandro

Alejandro started his career as every budding CG artist does, by studying mathematics at the Universidad Metropolitana in Caracas, Venezuela. He quickly realized that his love for polygons extended beyond the theoretical and into the virtual. So he transferred to the Savannah College of Art and Design where he ended up getting a BFA in Animation with a focus on rigging. He has been using his mathematical mind to solve artist's problems ever since. Right now he lives in Los Angeles with his wife, and their dog aptly named Triangle. 


Alejandro Solorzano


Los Angeles, California

Experienced CG character and prop rigger with the artistic and technical ability to give animators the tools to bring characters to life. Quick to adapt to new tools and pipelines with good communication skills. High knowledge level of Maya, Mudbox, Python and Adobe products. Experienced in fast paced productions and meeting deadlines.


Professional Experience:

Luma Pictures - Technical Animator                                                                                                                     Nov 2017 / Present

Rigging and Animation for feature films.
Python scripting for Rigging and Animator needs.
Identify and solve any technical problems in the Animation pipeline before development support.
Capture and process motion capture data.

Zimmerman Advertising - Animator                                                                                                                  Aug 2012 / Nov 2017

Character rigging and animation in CG commercials for clients such as Nissan and Tire Kingdom.
Developing and maintaining pipeline and rigging tools with the use of Python and MEL scripting.
Supporting team members with creative solutions to technical problems in production.


Savannah College of Art and Design - BFA Animation                                                                                                      May 2012

Cum Laude
Character Animation, Rigging and Scripting.

Animation Mentor - Character Animation Track                                                                                                  Jan 2014/July 2014

Two character animation courses of mechanics and acting in a collaborative environment.

CG Master Academy - Character Facial Rigging for Production                                                                                      June 2016

Certificate of completion for Facial Rigging for production workshop with Dreamworks Rigger Wade Ryer.